//
//  vdES2.h
//  Void Dead
//
//  Created by Sidney Just on 23.11.09.
//
//  Copyright © 2009 by Sidney Just
//  Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated 
//  documentation files (the "Software"), to deal in the Software without restriction, including without limitation 
//  the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, 
//  and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
//  The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, 
//  INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR 
//  PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE 
//  FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 
//  ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

#import <Foundation/Foundation.h>

#import "vdView.h"
#import "vdHeader.h"

#if defined(USE_OS_30) || defined(USE_OS_32) || defined(USE_OS_40) || USE_OS_32 || USE_OS_40
#import <OpenGLES/ES2/glext.h>
#endif

/**
 * \brief A render view for OpenGL ES 2.0
 
 * This class implements the OpenGL ES view and supports rendering via the OpenGL ES 2.0 API
 * <br>This class is only available if you define ALLOW_ES2, otherwise this class doesn't exist!
 **/
@interface vdES2 : vdView {
	
}

@end
